Advanced Character, Vehicle and Simulation Physics
Physics System Features
Rigid Body Physics
Explosion and Particle Based Physics
Support for vehicle physics for land and water vehicles.
Upcoming support for ragdoll character physics for 3D models.
Animation Based Physics
Support for displaying animations on objects that are simultaneously being influenced by physics.
Visual3D Game Engine supports high performance animations for both vehicular and humanoid objects with animation blending for a smooth look when transitioning between animations.