Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Event related to Keyboard Input.

Namespace: Visual3D.UI
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public class KeyEventArgs : GuiEventArgs
Public Class KeyEventArgs _
	Inherits GuiEventArgs

Members

            
 All Members  Constructors   Fields   Properties  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
KeyEventArgs()()()()
Initializes a new instance of the KeyEventArgs class
Character
Handled
Has this event been handled by the callee?
(Inherited from GuiEventArgs.)
HandledBy
Indicates the Control which has handled this event.
(Inherited from GuiEventArgs.)
Key
Modifiers

Inheritance Hierarchy

System..::..Object
  System..::..EventArgs
    Visual3D.UI..::..GuiEventArgs
      Visual3D.UI..::..KeyEventArgs

See Also