Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NETNamespace: Visual3D.UI
Assembly: Visual3D.UI (in Visual3D.UI.dll) Version: 1.0.0.0 (1.0.0.0)
Assembly: Visual3D.UI (in Visual3D.UI.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public class ContextMenuManager
Public Class ContextMenuManager
Members
| All Members | Constructors | Fields | Properties | Methods | Events |
| Member | Description | |
|---|---|---|
| ContextMenuManager()()()() | Initializes a new instance of the ContextMenuManager class | |
| AddContextMenu(ContextMenu) | ||
| CloseMenu()()()() | ||
| CloseMenu(String) | ||
| ContextMenus | Holds all accessible Context Menus | |
| CreateContextMenu()()()() | ||
| CreateContextMenu(String) | ||
| GetContextMenu()()()() | ||
| GetContextMenu(String) | ||
| GetContextMenuForm()()()() | ||
| Instance | Retrieves a valid instance of ContextMenu Manager | |
| MenuLocked | ||
| MenuOpened | ||
| OpenMenu(SceneObject, ScreenPoint) | ||
| OpenMenu(String, SceneObject, ScreenPoint) | ||
| OpenMenu(String, SceneObject, ScreenPoint, Boolean) | ||
| RemoveContextMenu(ContextMenu) |
Inheritance Hierarchy
System..::..Object
Visual3D.UI..::..ContextMenuManager
Visual3D.UI..::..ContextMenuManager