Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET

Namespace: Visual3D.Terrains
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public struct LayerColor
Public Structure LayerColor

Members

               
 All Members  Constructors   Fields   Properties   Methods  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
LandCover..::..LayerColor(ColorWriteChannels)
Initializes a new instance of the LandCover..::..LayerColor class
Alpha
Blue
ColorIndex
Equality(LandCover..::..LayerColor, LandCover..::..LayerColor)
Equals(Object) (Overrides ValueType..::..Equals(Object).)
GetHashCode()()()() (Overrides ValueType..::..GetHashCode()()()().)
Green
Inequality(LandCover..::..LayerColor, LandCover..::..LayerColor)
Name
None
Red
ToString()()()() (Overrides ValueType..::..ToString()()()().)
XnaChannel

See Also