Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NETNamespace: Visual3D.Terrains
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public struct LayerColor
Public Structure LayerColor
Members
| All Members | Constructors | Fields | Properties | Methods |
| Member | Description | |
|---|---|---|
| LandCover..::..LayerColor(ColorWriteChannels) | Initializes a new instance of the LandCover..::..LayerColor class | |
| Alpha | ||
| Blue | ||
| ColorIndex | ||
| Equality(LandCover..::..LayerColor, LandCover..::..LayerColor) | ||
| Equals(Object) | (Overrides ValueType..::..Equals(Object).) | |
| GetHashCode()()()() | (Overrides ValueType..::..GetHashCode()()()().) | |
| Green | ||
| Inequality(LandCover..::..LayerColor, LandCover..::..LayerColor) | ||
| Name | ||
| None | ||
| Red | ||
| ToString()()()() | (Overrides ValueType..::..ToString()()()().) | |
| XnaChannel |