Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET

Namespace: Visual3D
Assembly: Visual3D (in Visual3D.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
[SerializableAttribute]
public class StringList : List<string>, 
	ICloneable
<SerializableAttribute> _
Public Class StringList _
	Inherits List(Of String) _
	Implements ICloneable

Members

         
 All Members  Constructors   Methods  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
StringList()()()()
Creates a string list with no entries.
StringList(IEnumerable<(Of <<'(String>)>>))
Creates a string list with the entries specified.
StringList(Int32)
Creates a string list with no entries, but initially memory-optimized for the specified capacity.
StringList(array<String>[]()[][])
Creates a string list with the entries specified.
AddIfNew(IEnumerable<(Of <<'(String>)>>))
AddIfNew(String)
Clone()()()()

Inheritance Hierarchy

System..::..Object
  System.Collections.Generic..::..List<(Of <(<'String>)>)>
    Visual3D..::..StringList

See Also