Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NETNamespace: Visual3D
Assembly: Visual3D (in Visual3D.dll) Version: 1.0.0.0 (1.0.0.0)
Assembly: Visual3D (in Visual3D.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public class StoppedEvent : LifecycleStateChangeEvent
Public Class StoppedEvent _ Inherits LifecycleStateChangeEvent
Members
| All Members | Constructors | Fields |
| Member | Description | |
|---|---|---|
| StoppedEvent()()()() | Initializes a new instance of the StoppedEvent class | |
| Empty |
Inheritance Hierarchy
System..::..Object
System..::..EventArgs
LifecycleStateChangeEvent
Visual3D..::..StoppedEvent
System..::..EventArgs
LifecycleStateChangeEvent
Visual3D..::..StoppedEvent