Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET

Namespace: Visual3D
Assembly: Visual3D (in Visual3D.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public class StoppedEvent : LifecycleStateChangeEvent
Public Class StoppedEvent _
	Inherits LifecycleStateChangeEvent

Members

         
 All Members  Constructors   Fields  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
StoppedEvent()()()()
Initializes a new instance of the StoppedEvent class
Empty

Inheritance Hierarchy

System..::..Object
  System..::..EventArgs
    LifecycleStateChangeEvent
      Visual3D..::..StoppedEvent

See Also