Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET

Namespace: Visual3D.Scripting.Events
Assembly: Visual3D.Scripting (in Visual3D.Scripting.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public class PrototypeEntityParam : EntityParam
Public Class PrototypeEntityParam _
	Inherits EntityParam

Members

            
 All Members  Constructors   Properties   Methods  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
PrototypeEntityParam()()()()
Initializes a new instance of the PrototypeEntityParam class
PrototypeEntityParam(String)
Initializes a new instance of the PrototypeEntityParam class
AttachToOwner(EntityBase) (Inherited from EntityParam.)
Check(EntityBase) (Overrides EntityParam..::..Check(EntityBase).)
GetEntity()()()() (Overrides EntityParam..::..GetEntity()()()().)
GetValue()()()() (Overrides EntityParam..::..GetValue()()()().)
OnComponentOwnerActivated(EntityBase) (Inherited from EntityParam.)
Priority (Overrides EntityParam..::..Priority.)
ScriptedContext (Inherited from EntityParam.)
ToString()()()() (Overrides Object..::..ToString()()()().)
Value

Inheritance Hierarchy

System..::..Object
  Visual3D.Scripting.Events..::..EntityParam
    Visual3D.Scripting.Events..::..PrototypeEntityParam

See Also