Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET

Namespace: Visual3D.Scripting.Cinematic
Assembly: Visual3D.Scripting (in Visual3D.Scripting.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public class Vector3KeyFrame : KeyFrame
Public Class Vector3KeyFrame _
	Inherits KeyFrame

Members

            
 All Members  Constructors   Properties   Methods  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
Vector3KeyFrame()()()()
Initializes a new instance of the Vector3KeyFrame class
Vector3KeyFrame(Vector3)
Initializes a new instance of the Vector3KeyFrame class
HasChildren (Inherited from KeyFrame.)
InternalSetStartTime(Single) (Inherited from KeyFrame.)
InternalSetTimeIncrement(Single) (Inherited from KeyFrame.)
Interpolate(Vector3KeyFrame, Vector3KeyFrame, Single)
IsPlayingNow (Inherited from KeyFrame.)
Length (Inherited from KeyFrame.)
Name (Inherited from KeyFrame.)
Nodes (Inherited from KeyFrame.)
OnValueChanged()()()() (Inherited from KeyFrame.)
OwnerEnvelope (Inherited from KeyFrame.)
PropertyValue (Overrides KeyFrame..::..PropertyValue.)
Root (Inherited from KeyFrame.)
StartTime (Inherited from KeyFrame.)
TimeIncrement (Inherited from KeyFrame.)
ToString()()()() (Overrides KeyFrame..::..ToString()()()().)
Value

Inheritance Hierarchy

System..::..Object
  Visual3D.Scripting.Cinematic..::..KeyFrame
    Visual3D.Scripting.Cinematic..::..Vector3KeyFrame

See Also