Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NETNamespace: Visual3D.Scripting.Cinematic
Assembly: Visual3D.Scripting (in Visual3D.Scripting.dll) Version: 1.0.0.0 (1.0.0.0)
Assembly: Visual3D.Scripting (in Visual3D.Scripting.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public class ScreenEffectTypeConverter : ExpandableObjectConverter
Public Class ScreenEffectTypeConverter _ Inherits ExpandableObjectConverter
Members
| All Members | Constructors | Methods |
| Member | Description | |
|---|---|---|
| ScreenEffectTypeConverter()()()() | Initializes a new instance of the ScreenEffectTypeConverter class | |
| GetProperties(ITypeDescriptorContext, Object, array<Attribute>[]()[][]) | (Overrides ExpandableObjectConverter..::..GetProperties(ITypeDescriptorContext, Object, array<Attribute>[]()[][]).) |
Inheritance Hierarchy
System..::..Object
System.ComponentModel..::..TypeConverter
System.ComponentModel..::..ExpandableObjectConverter
Visual3D.Scripting.Cinematic..::..ScreenEffectTypeConverter
System.ComponentModel..::..TypeConverter
System.ComponentModel..::..ExpandableObjectConverter
Visual3D.Scripting.Cinematic..::..ScreenEffectTypeConverter