Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET

Namespace: Visual3D.Scripting.Cinematic
Assembly: Visual3D.Scripting (in Visual3D.Scripting.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public class ScreenEffectTypeConverter : ExpandableObjectConverter
Public Class ScreenEffectTypeConverter _
	Inherits ExpandableObjectConverter

Members

         
 All Members  Constructors   Methods  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
ScreenEffectTypeConverter()()()()
Initializes a new instance of the ScreenEffectTypeConverter class
GetProperties(ITypeDescriptorContext, Object, array<Attribute>[]()[][]) (Overrides ExpandableObjectConverter..::..GetProperties(ITypeDescriptorContext, Object, array<Attribute>[]()[][]).)

Inheritance Hierarchy

System..::..Object
  System.ComponentModel..::..TypeConverter
    System.ComponentModel..::..ExpandableObjectConverter
      Visual3D.Scripting.Cinematic..::..ScreenEffectTypeConverter

See Also