Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Settings for the built in Spatial Manager.
Namespace: Visual3D.ScenesAssembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public class SpatialManagerSettings
Public Class SpatialManagerSettings
Members
| All Members | Constructors | Fields | Properties |
| Member | Description | |
|---|---|---|
| SceneGraph..::..SpatialManagerSettings()()()() | Initializes a new instance of the SceneGraph..::..SpatialManagerSettings class | |
| SceneGraph..::..SpatialManagerSettings(Vector3, Distance, Int32) | Initializes a new instance of the SceneGraph..::..SpatialManagerSettings class | |
| CenterPoint | ||
| FullDimension | ||
| MaxTreeDepth | ||
| Owner |
Inheritance Hierarchy
System..::..Object
Visual3D.Scenes..::..SceneGraph..::..SpatialManagerSettings
Visual3D.Scenes..::..SceneGraph..::..SpatialManagerSettings