Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Type of billboard to use for a SpriteSet.

Namespace: Visual3D.SceneObjects
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public enum BillboardTypeEnum
Public Enumeration BillboardTypeEnum

Members

MemberValueDescription
Point0
Standard point billboard (default), always faces the camera completely and is always upright
OrientedCommon1
Billboards are oriented around a shared direction vector (used as Y axis) and only rotate around this to face the camera
OrientedSelf2
Billboards are oriented around their own direction vector (their own Y axis) and only rotate around this to face the camera

See Also