Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
List of SceneObjects.

Namespace: Visual3D
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
[SerializableAttribute]
public class List : SmallNamedList<SceneObject>
<SerializableAttribute> _
Public Class List _
	Inherits SmallNamedList(Of SceneObject)

Members

            
 All Members  Constructors   Properties   Methods  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
AddIfNew(ItemType)
AddOrReplace(ItemType)
SceneObject..::..List()()()()
Initializes a new instance of the SceneObject..::..List class
SceneObject..::..List(Int32)
Initializes a new instance of the SceneObject..::..List class
SceneObject..::..List(IEnumerable<(Of <<'(SceneObject>)>>))
Initializes a new instance of the SceneObject..::..List class
SceneObject..::..List(array<SceneObject>[]()[][])
Initializes a new instance of the SceneObject..::..List class
Add(array<ItemType>[]()[][]) (Inherited from SmallNamedList<(Of <(<'ItemType>)>)>.)
AddIfNew(ItemType) (Inherited from SmallNamedList<(Of <(<'ItemType>)>)>.)
AddOrReplace(ItemType) (Inherited from SmallNamedList<(Of <(<'ItemType>)>)>.)
Clone()()()() (Inherited from SmallNamedList<(Of <(<'ItemType>)>)>.)
ContainsKey(String) (Inherited from SmallNamedList<(Of <(<'ItemType>)>)>.)
EnsureCapacity(Int32) (Inherited from SmallNamedList<(Of <(<'ItemType>)>)>.)
FindAll(String) (Inherited from SmallNamedList<(Of <(<'ItemType>)>)>.)
IndexOf(String) (Inherited from SmallNamedList<(Of <(<'ItemType>)>)>.)
IndexOf(INamed) (Inherited from SmallNamedList<(Of <(<'ItemType>)>)>.)
InsertIfNew(Int32, ItemType) (Inherited from SmallNamedList<(Of <(<'ItemType>)>)>.)
Item[([( String])]) (Inherited from SmallNamedList<(Of <(<'ItemType>)>)>.)
Remove(String) (Inherited from SmallNamedList<(Of <(<'ItemType>)>)>.)
WrappedList (Inherited from SmallNamedList<(Of <(<'ItemType>)>)>.)

Inheritance Hierarchy

System..::..Object
  ListWithFeedback<(Of <(<'SceneObject>)>)>
    Visual3D..::..SmallNamedList<(Of <(<'SceneObject>)>)>
      Visual3D..::..SceneObject..::..List

See Also