Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET

Namespace: Visual3D
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public class SceneLoadedArgs : LoadedEvent
Public Class SceneLoadedArgs _
	Inherits LoadedEvent

Members

         
 All Members  Constructors   Properties  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
SceneLoadedArgs()()()()
Initializes a new instance of the SceneLoadedArgs class
SceneLoadedArgs(Boolean)
Initializes a new instance of the SceneLoadedArgs class
IsLoadedFromFile
True if the object loaded was deserialized from a saved content file, false if object constructor is called instead

Inheritance Hierarchy

System..::..Object
  System..::..EventArgs
    LifecycleStateChangeEvent
      LoadedEvent
        Visual3D..::..SceneLoadedArgs

See Also