Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NETNamespace: Visual3D
Assembly: Visual3D (in Visual3D.dll) Version: 1.0.0.0 (1.0.0.0)
Assembly: Visual3D (in Visual3D.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public class Property<TInstance, TValue> : Property, IProperty, IRegistered, IHandleProvider, IHasNameID, IHasUniqueName, IPrototyped, INamed, ILoadedCallback
Public Class Property(Of TInstance, TValue) _ Inherits Property _ Implements IProperty, IRegistered, IHandleProvider, IHasNameID, _ IHasUniqueName, IPrototyped, INamed, ILoadedCallback
Type Parameters
- TInstance
- TValue
Members
| All Members | Constructors | Properties | Methods | Events |
Inheritance Hierarchy
System..::..Object
Visual3D.EntityModel..::..ComponentBase
Visual3D.EntityModel..::..EntityComponent
Visual3D..::..Registered
Visual3D..::..Property
Visual3D..::..Property<(Of <(<'TInstance, TValue>)>)>
Visual3D..::..Property<(Of <(<'TValue>)>)>
Visual3D.EntityModel..::..ComponentBase
Visual3D.EntityModel..::..EntityComponent
Visual3D..::..Registered
Visual3D..::..Property
Visual3D..::..Property<(Of <(<'TInstance, TValue>)>)>
Visual3D..::..Property<(Of <(<'TValue>)>)>