Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET

Namespace: Visual3D
Assembly: Visual3D (in Visual3D.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public class Property<TInstance, TValue> : Property, 
	IProperty, IRegistered, IHandleProvider, IHasNameID, IHasUniqueName, 
	IPrototyped, INamed, ILoadedCallback
Public Class Property(Of TInstance, TValue) _
	Inherits Property _
	Implements IProperty, IRegistered, IHandleProvider, IHasNameID,  _
	IHasUniqueName, IPrototyped, INamed, ILoadedCallback

Type Parameters

TInstance
TValue

Members

               
 All Members  Constructors   Properties   Methods   Events  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
Property<(Of <(<'TInstance, TValue>)>)>()()()()
Initializes a new instance of the Property<(Of <(<'TInstance, TValue>)>)> class
Property<(Of <(<'TInstance, TValue>)>)>(String)
Initializes a new instance of the Property<(Of <(<'TInstance, TValue>)>)> class
Property<(Of <(<'TInstance, TValue>)>)>(TValue)
Initializes a new instance of the Property<(Of <(<'TInstance, TValue>)>)> class
Property<(Of <(<'TInstance, TValue>)>)>(Handler<(Of <<'(Changed<(Of <<'(TValue>)>>)>)>>))
Initializes a new instance of the Property<(Of <(<'TInstance, TValue>)>)> class
Property<(Of <(<'TInstance, TValue>)>)>(Handler<(Of <<'(TInstance, Changed<(Of <<'(TValue>)>>)>)>>))
Initializes a new instance of the Property<(Of <(<'TInstance, TValue>)>)> class
Property<(Of <(<'TInstance, TValue>)>)>(Property<(Of <<'(TInstance, TValue>)>>))
Initializes a new instance of the Property<(Of <(<'TInstance, TValue>)>)> class
Property<(Of <(<'TInstance, TValue>)>)>(TValue, Handler<(Of <<'(Changed<(Of <<'(TValue>)>>)>)>>))
Initializes a new instance of the Property<(Of <(<'TInstance, TValue>)>)> class
Property<(Of <(<'TInstance, TValue>)>)>(TValue, Handler<(Of <<'(TInstance, Changed<(Of <<'(TValue>)>>)>)>>))
Initializes a new instance of the Property<(Of <(<'TInstance, TValue>)>)> class
AssetID (Inherited from Registered.)
AssetInfo (Inherited from Registered.)
AttachedToOwner(IComponentOwner) (Inherited from EntityComponent.)
BaseAsset (Inherited from Registered.)
CachedMemberInfo
ChangedEvent
ComponentOwner
Owner of this component (contained in it's ".Components" container).
(Inherited from EntityComponent.)
Components
Components that are attached to this Entity.
(Inherited from ComponentBase.)
ComponentsForGlobalSceneFolders (Inherited from ComponentBase.)
Context
Defines the Owner of this component as well as the role (i.e. 'slot') that this component fulfills.
(Inherited from ComponentBase.)
CreateIdentity()()()() (Overrides Registered..::..CreateIdentity()()()().)
CreateIdentityList()()()() (Inherited from Registered.)
CreateService<(Of <<'(TService>)>>)()()()() (Inherited from ComponentBase.)
DefaultValue
Descriptor
DetachedFromOwner(IComponentOwner) (Inherited from EntityComponent.)
Dispose()()()() (Inherited from ComponentBase.)
Disposed (Inherited from ComponentBase.)
GetService<(Of <<'(TService>)>>)()()()() (Inherited from ComponentBase.)
GetService<(Of <<'(TService>)>>)(TService%) (Inherited from ComponentBase.)
GetValue(Object)
GetValue<(Of <<'(T>)>>)(Object, T%)
GetValue(Object, TValue)
GetValue(Object, TValue%)
Handle (Inherited from Registered.)
HasComponents (Inherited from ComponentBase.)
HasHandle (Inherited from Registered.)
HasName (Inherited from EntityComponent.)
HasScope (Inherited from Registered.)
HasUniqueName
Gets if a UniqueName is specified to identify this asset with respect to its owner's other members.
(Inherited from Registered.)
ID (Inherited from Registered.)
IDChanged (Inherited from Registered.)
Identity
InitializeDefinition(MemberInfo, Type)
IsDeserialized
Indicates if Instance was created by Deserialization.
(Inherited from ComponentBase.)
IsDisposed
Indicates if Dispose() was called for this instance (and it's either in process of Disposing or already fully disposed).
(Inherited from ComponentBase.)
IsMissing
IsSaved
Name (Inherited from EntityComponent.)
NameID (Inherited from EntityComponent.)
OnMemberwiseClone()()()() (Inherited from ComponentBase.)
OwnerActivated(IComponentOwner) (Inherited from EntityComponent.)
OwnerDeactivated(IComponentOwner) (Inherited from EntityComponent.)
OwnerOf<(Of <<'(TOwner>)>>)()()()() (Inherited from Registered.)
PropertyType
PropertyTypeInfo
Prototype
ResetValue(Object)
Scope (Inherited from Registered.)
Set(TInstance, TValue%, TValue)
SetValue(Object, TValue)
StorageModule (Inherited from Registered.)
ToString()()()() (Inherited from ComponentBase.)
UniqueName (Inherited from Registered.)
ValidationStatus

Inheritance Hierarchy

System..::..Object
  Visual3D.EntityModel..::..ComponentBase
    Visual3D.EntityModel..::..EntityComponent
      Visual3D..::..Registered
        Visual3D..::..Property
          Visual3D..::..Property<(Of <(<'TInstance, TValue>)>)>
            Visual3D..::..Property<(Of <(<'TValue>)>)>

See Also