Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Assembly: Visual3D.Physics (in Visual3D.Physics.dll) Version: 1.0.0.0 (1.0.0.0)
QuantizedBvhNode is a compressed aabb node, 16 bytes.
Node can be used for leafnode or internal node. Leafnodes can point to 32-bit triangle index (non-negative range).
Namespace: Visual3D.Physics.BulletXAssembly: Visual3D.Physics (in Visual3D.Physics.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public struct QuantizedBvhNode
Public Structure QuantizedBvhNode
Members
| All Members | Fields | Properties |
| Member | Description | |
|---|---|---|
| EscapeIndex | ||
| EscapeIndexOrTriangleIndex | ||
| IsLeafNode | ||
| PartId | ||
| QuantizedAabbMax | ||
| QuantizedAabbMin | ||
| TriangleIndex |