Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NETNamespace: Visual3D.Physics.BulletX
Assembly: Visual3D.Physics (in Visual3D.Physics.dll) Version: 1.0.0.0 (1.0.0.0)
Assembly: Visual3D.Physics (in Visual3D.Physics.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public class CreateFunc : CollisionAlgorithmCreateFunc
Public Class CreateFunc _ Inherits CollisionAlgorithmCreateFunc
Members
| All Members | Constructors | Fields | Methods |
| Member | Description | |
|---|---|---|
| ConvexPlaneCollisionAlgorithm..::..CreateFunc()()()() | Initializes a new instance of the ConvexPlaneCollisionAlgorithm..::..CreateFunc class | |
| _minimumPointsPerturbationThreshold | ||
| _numPerturbationIterations | ||
| CreateCollisionAlgorithm(CollisionAlgorithmConstructionInfo%, CollisionObject, CollisionObject) | (Overrides CollisionAlgorithmCreateFunc..::..CreateCollisionAlgorithm(CollisionAlgorithmConstructionInfo%, CollisionObject, CollisionObject).) | |
| IsSwapped | (Inherited from CollisionAlgorithmCreateFunc.) |
Inheritance Hierarchy
System..::..Object
Visual3D.Physics.BulletX..::..CollisionAlgorithmCreateFunc
Visual3D.Physics.BulletX..::..ConvexPlaneCollisionAlgorithm..::..CreateFunc
Visual3D.Physics.BulletX..::..CollisionAlgorithmCreateFunc
Visual3D.Physics.BulletX..::..ConvexPlaneCollisionAlgorithm..::..CreateFunc