Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Assembly: Visual3D.Physics (in Visual3D.Physics.dll) Version: 1.0.0.0 (1.0.0.0)
CompoundCollisionAlgorithm supports collision between CompoundCollisionShapes and other collision shapes.
Place holder, not fully implemented yet.
Namespace: Visual3D.Physics.BulletXAssembly: Visual3D.Physics (in Visual3D.Physics.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public class CompoundCollisionAlgorithm : CollisionAlgorithm
Public Class CompoundCollisionAlgorithm _ Inherits CollisionAlgorithm
Members
| All Members | Constructors | Properties | Methods |
Inheritance Hierarchy
System..::..Object
Visual3D.Physics.BulletX..::..CollisionAlgorithm
Visual3D.Physics.BulletX..::..CompoundCollisionAlgorithm
Visual3D.Physics.BulletX..::..CollisionAlgorithm
Visual3D.Physics.BulletX..::..CompoundCollisionAlgorithm