Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
CompoundCollisionAlgorithm supports collision between CompoundCollisionShapes and other collision shapes. Place holder, not fully implemented yet.

Namespace: Visual3D.Physics.BulletX
Assembly: Visual3D.Physics (in Visual3D.Physics.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public class CompoundCollisionAlgorithm : CollisionAlgorithm
Public Class CompoundCollisionAlgorithm _
	Inherits CollisionAlgorithm

Members

Inheritance Hierarchy

System..::..Object
  Visual3D.Physics.BulletX..::..CollisionAlgorithm
    Visual3D.Physics.BulletX..::..CompoundCollisionAlgorithm

See Also