Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET

Namespace: Visual3D.Physics.BulletX
Assembly: Visual3D.Physics (in Visual3D.Physics.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public class Handle : BroadphaseProxy
Public Class Handle _
	Inherits BroadphaseProxy

Members

            
 All Members  Constructors   Fields   Properties  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
AxisSweep3_32Bit..::..Handle()()()()
Initializes a new instance of the AxisSweep3_32Bit..::..Handle class
AabbMax (Inherited from BroadphaseProxy.)
AabbMin (Inherited from BroadphaseProxy.)
ClientData (Inherited from BroadphaseProxy.)
CollisionFilterGroup (Inherited from BroadphaseProxy.)
CollisionFilterMask (Inherited from BroadphaseProxy.)
DbvtProxy
MaxEdges
MinEdges
MultiSapParentProxy (Inherited from BroadphaseProxy.)
NextFree

Inheritance Hierarchy

System..::..Object
  Visual3D.Physics.BulletX..::..BroadphaseProxy
    Visual3D.Physics.BulletX..::..AxisSweep3_32Bit..::..Handle

See Also