Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NETNamespace: Visual3D.PhysicsNew
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public sealed class ModelPhysicsSettings
Public NotInheritable Class ModelPhysicsSettings
Members
| All Members | Constructors | Properties | Methods | Events |
| Member | Description | |
|---|---|---|
| ModelPhysicsSettings()()()() | Initializes a new instance of the ModelPhysicsSettings class | |
| AdvancedSettings | ||
| AdvancedSettingsForShape(CollisionShapes) | ||
| Offset | ||
| PhysicalClass | ||
| PhysicalClassChanged | ||
| PhysicalMaterial | ||
| PhysicalMaterialType | ||
| PhysicalType | ||
| Reset(BoundingBox) | ||
| ShapeType | ||
| Size | ||
| ToString()()()() | (Overrides Object..::..ToString()()()().) | |
| Update(BoundingBox) | ||
| UseModelSize |
Inheritance Hierarchy
System..::..Object
Visual3D.PhysicsNew..::..ModelPhysicsSettings
Visual3D.PhysicsNew..::..ModelPhysicsSettings