Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET

Namespace: Visual3D.PhysicsNew
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public sealed class ModelPhysicsSettings
Public NotInheritable Class ModelPhysicsSettings

Members

               
 All Members  Constructors   Properties   Methods   Events  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
ModelPhysicsSettings()()()()
Initializes a new instance of the ModelPhysicsSettings class
AdvancedSettings
AdvancedSettingsForShape(CollisionShapes)
Offset
PhysicalClass
PhysicalClassChanged
PhysicalMaterial
PhysicalMaterialType
PhysicalType
Reset(BoundingBox)
ShapeType
Size
ToString()()()() (Overrides Object..::..ToString()()()().)
Update(BoundingBox)
UseModelSize

Inheritance Hierarchy

System..::..Object
  Visual3D.PhysicsNew..::..ModelPhysicsSettings

See Also