Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NETNamespace: Visual3D.PhysicsNew
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public interface IRigidBody : ICollisionObject, IGravityAffected
Public Interface IRigidBody _ Inherits ICollisionObject, IGravityAffected
Members
| All Members | Properties | Methods |
| Member | Description | |
|---|---|---|
| AddConstraint(ConstraintBase) | ||
| AngularDamping | ||
| BodyType | ||
| Friction | ||
| GravityMultiplier | (Inherited from IGravityAffected.) | |
| LinearDamping | ||
| Mass | ||
| NativeCollisionObject | (Inherited from ICollisionObject.) | |
| NativeRigidBody | ||
| Restitution | ||
| Shape | (Inherited from ICollisionObject.) | |
| ShapeType | (Inherited from ICollisionObject.) |