Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET

Namespace: Visual3D.PhysicsNew
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public interface IRigidBody : ICollisionObject, 
	IGravityAffected
Public Interface IRigidBody _
	Inherits ICollisionObject, IGravityAffected

Members

         
 All Members  Properties   Methods  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
AddConstraint(ConstraintBase)
AngularDamping
BodyType
Friction
GravityMultiplier (Inherited from IGravityAffected.)
LinearDamping
Mass
NativeCollisionObject (Inherited from ICollisionObject.)
NativeRigidBody
Restitution
Shape (Inherited from ICollisionObject.)
ShapeType (Inherited from ICollisionObject.)

See Also