Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET

Namespace: Visual3D.PhysicsNew.Bullet
Assembly: Visual3D.Physics (in Visual3D.Physics.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public class PlantPool : Pool<BulletPlantPhysicsBody>
Public Class PlantPool _
	Inherits Pool(Of BulletPlantPhysicsBody)

Members

         
 All Members  Constructors   Methods  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
PlantPool(Int32, InstanceData%)
Initializes a new instance of the PlantPool class
DestroyAll()()()()
FreeAllFromWorld()()()()

Inheritance Hierarchy

System..::..Object
  Pool<(Of <(<'BulletPlantPhysicsBody>)>)>
    Visual3D.PhysicsNew.Bullet..::..PlantPool

See Also