Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NETNamespace: Visual3D.PhysicsNew.Bullet
Assembly: Visual3D.Physics (in Visual3D.Physics.dll) Version: 1.0.0.0 (1.0.0.0)
Assembly: Visual3D.Physics (in Visual3D.Physics.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public delegate void GearSwitchedHandler( BulletVehicle..::..GearSwitchedEventArgs args )
Public Delegate Sub GearSwitchedHandler ( _ args As BulletVehicle..::..GearSwitchedEventArgs _ )