Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET

Namespace: Visual3D.PhysicsNew.Bullet
Assembly: Visual3D.Physics (in Visual3D.Physics.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public delegate void GearSwitchedHandler(
	BulletVehicle..::..GearSwitchedEventArgs args
)
Public Delegate Sub GearSwitchedHandler ( _
	args As BulletVehicle..::..GearSwitchedEventArgs _
)

See Also