Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET

Namespace: Visual3D.PhysicsNew.Bullet
Assembly: Visual3D.Physics (in Visual3D.Physics.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public class BulletScenePhysicsSettings : ScenePhysicsSettings
Public Class BulletScenePhysicsSettings _
	Inherits ScenePhysicsSettings

Members

         
 All Members  Constructors   Properties  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
BulletScenePhysicsSettings()()()()
Initializes a new instance of the BulletScenePhysicsSettings class
DebugDrawerEnabled
Gravity (Inherited from ScenePhysicsSettings.)
HasPhysicalTerrain
HasPhysicsSystem (Inherited from ScenePhysicsSettings.)
NumSubSteps
UpdateInterval (Inherited from ScenePhysicsSettings.)

Inheritance Hierarchy

System..::..Object
  Visual3D.PhysicsNew..::..ScenePhysicsSettings
    Visual3D.PhysicsNew.Bullet..::..BulletScenePhysicsSettings

See Also