Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET

Namespace: Visual3D
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public sealed class ObjectUsageState
Public NotInheritable Class ObjectUsageState

Members

            
 All Members  Constructors   Properties   Methods  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
ObjectUsageState(ObjectUsage)
Initializes a new instance of the ObjectUsageState class
CanShowInWE(Boolean, Boolean)
IsDesignObject
IsPartOfParent
IsSaved
IsSelectable
IsSystemObject
IsTransient
ObjectUsage

Inheritance Hierarchy

System..::..Object
  Visual3D..::..ObjectUsageState

See Also