Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NETNamespace: Visual3D
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public sealed class ObjectUsageState
Public NotInheritable Class ObjectUsageState
Members
| All Members | Constructors | Properties | Methods |
| Member | Description | |
|---|---|---|
| ObjectUsageState(ObjectUsage) | Initializes a new instance of the ObjectUsageState class | |
| CanShowInWE(Boolean, Boolean) | ||
| IsDesignObject | ||
| IsPartOfParent | ||
| IsSaved | ||
| IsSelectable | ||
| IsSystemObject | ||
| IsTransient | ||
| ObjectUsage |
Inheritance Hierarchy
System..::..Object
Visual3D..::..ObjectUsageState
Visual3D..::..ObjectUsageState