Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Assembly: Visual3D.Networking (in Visual3D.Networking.dll) Version: 1.0.0.0 (1.0.0.0)
Encapsulates the Network Client and Server.
Namespace: Visual3D.NetworkingAssembly: Visual3D.Networking (in Visual3D.Networking.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public class NetManager : BaseNetManager, INetManager, IComponentOwner, IDisposable, IHasNameID, INamed, IOwned, IAttachmentSite
Public Class NetManager _ Inherits BaseNetManager _ Implements INetManager, IComponentOwner, IDisposable, IHasNameID, _ INamed, IOwned, IAttachmentSite
Members
| All Members | Constructors | Fields | Properties | Methods | Events |
Inheritance Hierarchy
System..::..Object
Visual3D.EntityModel..::..ComponentBase
Visual3D.EntityModel..::..EntityComponent
Visual3D..::..Registered
Visual3D.Networking..::..BaseNetManager
Visual3D.Networking..::..NetManager
Visual3D.EntityModel..::..ComponentBase
Visual3D.EntityModel..::..EntityComponent
Visual3D..::..Registered
Visual3D.Networking..::..BaseNetManager
Visual3D.Networking..::..NetManager