Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NETNamespace: Visual3D.Networking
Assembly: Visual3D.Networking (in Visual3D.Networking.dll) Version: 1.0.0.0 (1.0.0.0)
Assembly: Visual3D.Networking (in Visual3D.Networking.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public sealed class NetConnectRequestEventArgs : EventArgs
Public NotInheritable Class NetConnectRequestEventArgs _ Inherits EventArgs
Members
| All Members | Constructors | Fields |
| Member | Description | |
|---|---|---|
| NetConnectRequestEventArgs()()()() | Initializes a new instance of the NetConnectRequestEventArgs class | |
| CustomData |
Custom data sent by the client wishing to connect
| |
| DenialReason |
Set this to a string if you want to supply a reason for denial
If no reason is set, no response will be sent and the connection attempt
silently dropped
| |
| EndPoint |
Remote endpoint of client wishing to connect
| |
| MayConnect |
Set this to false to disallow this connection
|
Inheritance Hierarchy
System..::..Object
System..::..EventArgs
Visual3D.Networking..::..NetConnectRequestEventArgs
System..::..EventArgs
Visual3D.Networking..::..NetConnectRequestEventArgs