Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NETNamespace: Visual3D
Assembly: Visual3D (in Visual3D.dll) Version: 1.0.0.0 (1.0.0.0)
Assembly: Visual3D (in Visual3D.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public enum MemberTypesIncluded
Public Enumeration MemberTypesIncluded
Members
| Member | Value | Description |
|---|---|---|
| Fields | 0 | All fields, regardless of visibility (public, private, protected, and internal), will be serialized, except those which have NotSerializedAttribute or NonSerializedAttribute applied to them. |
| Public | 1 | All public fields and properties will be serialized, except those which have NotSerializedAttribute or NonSerializedAttribute applied to them. This is the default. |
| ExplicitOnly | 2 | Only those fields and properties which have SerializedAttribute applied to them will be serialized. |