Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET

Namespace: Visual3D
Assembly: Visual3D (in Visual3D.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public enum MemberTypesIncluded
Public Enumeration MemberTypesIncluded

Members

MemberValueDescription
Fields0
All fields, regardless of visibility (public, private, protected, and internal), will be serialized, except those which have NotSerializedAttribute or NonSerializedAttribute applied to them.
Public1
All public fields and properties will be serialized, except those which have NotSerializedAttribute or NonSerializedAttribute applied to them. This is the default.
ExplicitOnly2
Only those fields and properties which have SerializedAttribute applied to them will be serialized.

See Also