Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET

Namespace: Visual3D
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public struct Activator : IDisposable
Public Structure Activator _
	Implements IDisposable

Members

      
 All Members  Constructors  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
LongOperation..::..Activator(Object, String)
Initializes a new instance of the LongOperation..::..Activator class
LongOperation..::..Activator(Object, String, TimeInterval)
Initializes a new instance of the LongOperation..::..Activator class
LongOperation..::..Activator(Object, String, TimeInterval, TimeInterval)
Initializes a new instance of the LongOperation..::..Activator class

See Also