Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NETNamespace: Visual3D
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public struct Activator : IDisposable
Public Structure Activator _ Implements IDisposable
Members
| All Members | Constructors |
| Member | Description | |
|---|---|---|
| LongOperation..::..Activator(Object, String) | Initializes a new instance of the LongOperation..::..Activator class | |
| LongOperation..::..Activator(Object, String, TimeInterval) | Initializes a new instance of the LongOperation..::..Activator class | |
| LongOperation..::..Activator(Object, String, TimeInterval, TimeInterval) | Initializes a new instance of the LongOperation..::..Activator class |