Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Implements concept of Equivalence between two separate object instances (e.g. copies of each other).

Namespace: Visual3D
Assembly: Visual3D (in Visual3D.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public interface IHasEquivalence
Public Interface IHasEquivalence

Members

      
 All Members  Methods  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
IsEquivalent(Object)

See Also