Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Supports cloning, which creates a new instance of a class with the same value as an existing instance.

Namespace: Visual3D
Assembly: Visual3D (in Visual3D.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public interface ICloneable<T> : ICloneable
Public Interface ICloneable(Of T) _
	Inherits ICloneable

Type Parameters

T

Members

      
 All Members  Methods  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
Clone()()()()
Creates a new object that is a copy of the current instance.

See Also