Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Types for deciding how to shade geometry primitives.

Namespace: Visual3D.Graphics3D
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public enum ShadingMode
Public Enumeration ShadingMode

Members

MemberValueDescription
Flat0
Draw with a single color.
Gouraud1
Interpolate color across primitive vertices.
Phong2
Draw everything (2 sided geometry).

See Also