Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Two-dimension texture sampler.
Namespace: Visual3D.Graphics3D.Shaders.SharpSLAssembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
Members
| All Members | Constructors | Properties | Methods |
| Member | Description | |
|---|---|---|
| sampler2D()()()() | Initializes a new instance of the sampler2D class | |
| sampler2D(String) | Initializes a new instance of the sampler2D class | |
| AddressU | ||
| AddressV | ||
| AddressW | ||
| BorderColor | ||
| GetHLSL(StringBuilder) | ||
| ImplicitWideningImplicitImplicitImplicit(Texture to sampler2D) | ||
| MagFilter | ||
| MaxAnisotropyLevel | ||
| MaxMipLevel | ||
| MinFilter | ||
| MipFilter | ||
| MipMapLevelOfDetailBias | ||
| Name | ||
| SetAddressMode(TextureAddressMode) | ||
| SetFiltering(TextureFiltering) | ||
| Texture | ||
| Usage |
Inheritance Hierarchy
System..::..Object
Visual3D.Graphics3D.Shaders.SharpSL..::..sampler
Visual3D.Graphics3D.Shaders.SharpSL..::..sampler2D
Visual3D.Graphics3D.Shaders.SharpSL..::..sampler
Visual3D.Graphics3D.Shaders.SharpSL..::..sampler2D