Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
3-component vector variable.

Namespace: Visual3D.Graphics3D.Shaders.SharpSL
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public class int3 : NamedValue<s_int3>
Public Class int3 _
	Inherits NamedValue(Of s_int3)

Members

            
 All Members  Constructors   Properties   Methods  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
Item[([( IOperand<(Of <<'(Int32>)>>)])])
Item[([( IOperand<(Of <<'(Int32>)>>)])])
Item[([( IOperand<(Of <<'(Int32>)>>), IOperand<(Of <<'(Int32>)>>)])])
int3()()()()
Initializes a new instance of the int3 class
int3(int3)
Initializes a new instance of the int3 class
int3(s_int3)
Initializes a new instance of the int3 class
int3(Int32, int2)
Initializes a new instance of the int3 class
int3(int1, int2)
Initializes a new instance of the int3 class
int3(int2, Int32)
Initializes a new instance of the int3 class
int3(int2, int1)
Initializes a new instance of the int3 class
int3(Int32, Int32, Int32)
Initializes a new instance of the int3 class
int3(Int32, Int32, int1)
Initializes a new instance of the int3 class
int3(Int32, int1, Int32)
Initializes a new instance of the int3 class
int3(Int32, int1, int1)
Initializes a new instance of the int3 class
int3(int1, Int32, Int32)
Initializes a new instance of the int3 class
int3(int1, Int32, int1)
Initializes a new instance of the int3 class
int3(int1, int1, Int32)
Initializes a new instance of the int3 class
int3(int1, int1, int1)
Initializes a new instance of the int3 class
b
bb
bbb
bbg
bbr
bg
bgb
bgg
bgr
br
brb
brg
brr
Data (Inherited from BasicValue<(Of <(<'T>)>)>.)
Equals(Object) (Overrides Object..::..Equals(Object).)
Equals(s_int3)
ExplicitNarrowingExplicitExplicitExplicit(Int32 to int3)
ExplicitNarrowingExplicitExplicitExplicit(Single to int3)
ExplicitNarrowingExplicitExplicitExplicit(float3 to int3)
ExplicitNarrowingExplicitExplicitExplicit(int1 to int3)
g
gb
gbb
gbg
gbr
GetHashCode()()()() (Overrides Object..::..GetHashCode()()()().)
gg
ggb
ggg
ggr
gr
grb
GreaterThan(int3, int3)
GreaterThanOrEqual(int3, int3)
grg
grr
ImplicitWideningImplicitImplicitImplicit(Color to int3)
ImplicitWideningImplicitImplicitImplicit(Expression<(Of <<'(s_int3>)>>) to int3)
ImplicitWideningImplicitImplicitImplicit(s_int3 to int3)
Item[([( Int32])]) (Inherited from NamedValue<(Of <(<'T>)>)>.)
Item[([( IOperand<(Of <<'(Int32>)>>)])]) (Inherited from NamedValue<(Of <(<'T>)>)>.)
Item[([( Int32, Int32])]) (Inherited from NamedValue<(Of <(<'T>)>)>.)
Item[([( IOperand<(Of <<'(Int32>)>>), IOperand<(Of <<'(Int32>)>>)])]) (Inherited from NamedValue<(Of <(<'T>)>)>.)
LessThan(int3, int3)
LessThanOrEqual(int3, int3)
r
rb
rbb
rbg
rbr
rg
rgb
rgg
rgr
rr
rrb
rrg
rrr
ToString()()()() (Inherited from NamedValue<(Of <(<'T>)>)>.)
x
xx
xxx
xxy
xxz
xy
xyx
xyy
xyz
xz
xzx
xzy
xzz
y
yx
yxx
yxy
yxz
yy
yyx
yyy
yyz
yz
yzx
yzy
yzz
z
zx
zxx
zxy
zxz
zy
zyx
zyy
zyz
zz
zzx
zzy
zzz

Inheritance Hierarchy

System..::..Object
  Visual3D.Graphics3D.Shaders.SharpSL.Core..::..BasicValue<(Of <(<'s_int3>)>)>
    Visual3D.Graphics3D.Shaders.SharpSL.Core..::..NamedValue<(Of <(<'s_int3>)>)>
      Visual3D.Graphics3D.Shaders.SharpSL..::..int3

See Also