Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Use this attribute to create input parameter for vertex shader outside of arguments of pixel shader entry function.

Namespace: Visual3D.Graphics3D.Shaders.SharpSL
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public class VertexInputAttribute : ParameterDirectionAttribute
Public Class VertexInputAttribute _
	Inherits ParameterDirectionAttribute

Members

      
 All Members  Constructors  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
VertexInputAttribute()()()()
Initializes a new instance of the VertexInputAttribute class

Inheritance Hierarchy

System..::..Object
  System..::..Attribute
    Visual3D.Graphics3D.Shaders.SharpSL..::..ParameterDirectionAttribute
      Visual3D.Graphics3D.Shaders.SharpSL..::..VertexInputAttribute

See Also