Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET

Namespace: Visual3D.Graphics3D.Shaders.SharpSL
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public interface IOnPrepareShaderPrecompilation
Public Interface IOnPrepareShaderPrecompilation

Members

      
 All Members  Methods  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
OnBeforePrecompilation(IDictionary<(Of <<'(String, Action<(Of <<'(Object>)>>)>)>>))
If implemented, will be invoked before precompilation. Put initialization of shader variables here, if required.

See Also