Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NETNamespace: Visual3D.Graphics3D.Shaders.SharpSL
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public class DEPTH : SemanticAttribute
Public Class DEPTH _ Inherits SemanticAttribute
Members
| All Members | Constructors | Properties |
| Member | Description | |
|---|---|---|
| DEPTH()()()() | Initializes a new instance of the DEPTH class | |
| DEPTH(Int32) | Initializes a new instance of the DEPTH class | |
| Index | (Inherited from SemanticAttribute.) | |
| Name | (Inherited from SemanticAttribute.) | |
| UseAutoIndex | (Inherited from SemanticAttribute.) |
Inheritance Hierarchy
System..::..Object
System..::..Attribute
Visual3D.Graphics3D.Shaders.SharpSL..::..SemanticAttribute
Visual3D.Graphics3D.Shaders.SharpSL..::..DEPTH
System..::..Attribute
Visual3D.Graphics3D.Shaders.SharpSL..::..SemanticAttribute
Visual3D.Graphics3D.Shaders.SharpSL..::..DEPTH