Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Base class of temporary and input/output values.
Namespace: Visual3D.Graphics3D.Shaders.SharpSL.CoreAssembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
Type Parameters
- T
- Underlying primitive C# type.
Members
| All Members | Constructors | Properties | Methods |
Inheritance Hierarchy
System..::..Object
Visual3D.Graphics3D.Shaders.SharpSL.Core..::..BasicValue<(Of <(<'T>)>)>
Visual3D.Graphics3D.Shaders.SharpSL.Core..::..NamedValue<(Of <(<'T>)>)>
Visual3D.Graphics3D.Shaders.SharpSL.Core..::..BasicValue<(Of <(<'T>)>)>
Visual3D.Graphics3D.Shaders.SharpSL.Core..::..NamedValue<(Of <(<'T>)>)>