Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET

Namespace: Visual3D.Graphics3D.Shaders.SharpSL.BasicExpressions
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public class UnaryExpression<T> : Expression<T>
where T : struct, new()
Public Class UnaryExpression(Of T As {Structure, New}) _
	Inherits Expression(Of T)

Type Parameters

T

Members

            
 All Members  Constructors   Properties   Methods  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
UnaryExpression<(Of <(<'T>)>)>(IOperand<(Of <<'(T>)>>), T, String, Boolean)
Initializes a new instance of the UnaryExpression<(Of <(<'T>)>)> class
GetHLSL(StringBuilder) (Overrides Expression<(Of <(<'T>)>)>..::..GetHLSL(StringBuilder).)
HLSLType (Inherited from Expression<(Of <(<'T>)>)>.)
ToString()()()() (Inherited from Expression<(Of <(<'T>)>)>.)

Inheritance Hierarchy

System..::..Object
  Visual3D.Graphics3D.Shaders.SharpSL.Core..::..Expression<(Of <(<'T>)>)>
    Visual3D.Graphics3D.Shaders.SharpSL.BasicExpressions..::..UnaryExpression<(Of <(<'T>)>)>

See Also