Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NETNamespace: Visual3D.Graphics3D.Shaders.SharpSL.BasicExpressions
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public class CustomExpression<T> : Expression<T> where T : struct, new()
Public Class CustomExpression(Of T As {Structure, New}) _ Inherits Expression(Of T)
Type Parameters
- T
Members
| All Members | Constructors | Properties | Methods |
| Member | Description | |
|---|---|---|
| CustomExpression<(Of <(<'T>)>)>(IOperand, IOperand, String, String) | Initializes a new instance of the CustomExpression<(Of <(<'T>)>)> class | |
| GetHLSL(StringBuilder) | (Overrides Expression<(Of <(<'T>)>)>..::..GetHLSL(StringBuilder).) | |
| HLSLType | (Inherited from Expression<(Of <(<'T>)>)>.) | |
| ToString()()()() | (Inherited from Expression<(Of <(<'T>)>)>.) |
Inheritance Hierarchy
System..::..Object
Visual3D.Graphics3D.Shaders.SharpSL.Core..::..Expression<(Of <(<'T>)>)>
Visual3D.Graphics3D.Shaders.SharpSL.BasicExpressions..::..CustomExpression<(Of <(<'T>)>)>
Visual3D.Graphics3D.Shaders.SharpSL.Core..::..Expression<(Of <(<'T>)>)>
Visual3D.Graphics3D.Shaders.SharpSL.BasicExpressions..::..CustomExpression<(Of <(<'T>)>)>