Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Possible dimension units used for calculations of screen-space coordinates in viewports.

Namespace: Visual3D.Graphics3D
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public enum ScreenUnit
Public Enumeration ScreenUnit

Members

MemberValueDescription
Pixel0
Coordinates and sizes are measured in pixels.
Normalized1
Coordinates and sizes are in 0..1 range, inclusive.

See Also