Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Used to supply info to the FrameStarted and FrameEnded events.

Namespace: Visual3D.Graphics3D
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public class RenderFrameEventArgs : EventArgs
Public Class RenderFrameEventArgs _
	Inherits EventArgs

Members

         
 All Members  Constructors   Fields  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
RenderFrameEventArgs(RenderPipeline, RenderFrameEventType, TimeInterval)
Initializes a new instance of the RenderFrameEventArgs class
EventType
Type of Frame Event that occurred.
Pipeline
RenderPipeline for which this event has occurred.
TimeSinceLastFrame
Time elapsed since the last frame event.

Inheritance Hierarchy

System..::..Object
  System..::..EventArgs
    Visual3D.Graphics3D..::..RenderFrameEventArgs

See Also