Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Special utility class, replaces ThreadPool, to run background tasks
in separate thread, not in current one, so only second core will be used
on dual-core systems.
Namespace: Visual3D.Graphics3D.ParticlesAssembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public class ParticleThreadPool
Public Class ParticleThreadPool
Members
| All Members | Methods |
| Member | Description | |
|---|---|---|
| CancelCallback(SimpleMethod) | ||
| QueueWorkItem(SimpleMethod) | Enqueues given method call. In case if it's already enqueued, doesn't add it twice |
Inheritance Hierarchy
System..::..Object
Visual3D.Graphics3D.Particles..::..ParticleThreadPool
Visual3D.Graphics3D.Particles..::..ParticleThreadPool