Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Used to choose a predefined set of triggers in MatchOptions struct.
Namespace: Visual3D.Graphics3DAssembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public enum MatchOptionSet
Public Enumeration MatchOptionSet
Members
| Member | Value | Description |
|---|---|---|
| ToggleFullscreen | 0 | |
| HandleDeviceLost | 1 | |
| CreateDevice | 2 | |
| ToggleReference | 3 | |
| CreateDeviceFromSettings | 4 | |
| CheckForWindowMonitorChange | 5 |