Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
EDValueEventArg is the class containing event data.

Namespace: Visual3D.Graphics3D.Brushes
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public class EDValueEventArg : EventArgs
Public Class EDValueEventArg _
	Inherits EventArgs

Members

         
 All Members  Constructors   Properties  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
EDValueEventArg(Object, Object, Object)
Initialize new instance of EDValueEventArg;
Key
Key.
NewValue
New value.
OldValue
Get true if new value different from old value.

Inheritance Hierarchy

System..::..Object
  System..::..EventArgs
    Visual3D.Graphics3D.Brushes..::..EDValueEventArg

See Also