Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
EDValueEventArg is the class containing event data.
Namespace: Visual3D.Graphics3D.BrushesAssembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public class EDValueEventArg : EventArgs
Public Class EDValueEventArg _ Inherits EventArgs
Members
| All Members | Constructors | Properties |
| Member | Description | |
|---|---|---|
| EDValueEventArg(Object, Object, Object) |
Initialize new instance of EDValueEventArg;
| |
| Key |
Key.
| |
| NewValue |
New value.
| |
| OldValue |
Get true if new value different from old value.
|
Inheritance Hierarchy
System..::..Object
System..::..EventArgs
Visual3D.Graphics3D.Brushes..::..EDValueEventArg
System..::..EventArgs
Visual3D.Graphics3D.Brushes..::..EDValueEventArg