Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET

Namespace: Visual3D.Environments
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
[SerializableAttribute]
public class TextureTile : MappedDataSource
<SerializableAttribute> _
Public Class TextureTile _
	Inherits MappedDataSource

Members

            
 All Members  Constructors   Properties   Methods  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
TextureTile()()()()
Initializes a new instance of the TextureTile class
Area (Inherited from TiledAsset.)
AssetType (Overrides TiledAsset..::..AssetType.)
CoordinatesObsolete Obsolete. (Inherited from TiledAsset.)
GCMSizePixels (Inherited from TiledAsset.)
GeodeticRegion (Inherited from TiledAsset.)
GetAutomaticPostSpacing()()()() (Inherited from TiledAsset.)
Height (Inherited from TiledAsset.)
LatitudeMax (Inherited from TiledAsset.)
LatitudeMin (Inherited from TiledAsset.)
LatitudeRange (Inherited from TiledAsset.)
Location (Inherited from TiledAsset.)
LongitudeRange (Inherited from TiledAsset.)
LongtitudeMax (Inherited from TiledAsset.)
LongtitudeMin (Inherited from TiledAsset.)
MaximumLevelsOfDetail (Inherited from MappedDataSource.)
MaxLatObsolete Obsolete. (Inherited from TiledAsset.)
MaxLongObsolete Obsolete. (Inherited from TiledAsset.)
MinXPos (Inherited from TiledAsset.)
MinYPos (Inherited from TiledAsset.)
PostSpacing
This used to be called "Min Step."
(Inherited from TiledAsset.)
PrimaryFileName (Inherited from MappedDataSource.)
PrimaryTextureFile (Inherited from MappedDataSource.)
ResolutionLevel (Inherited from TiledAsset.)
SecondaryFileName (Inherited from MappedDataSource.)
SecondaryTextureFile (Inherited from MappedDataSource.)
Size (Inherited from TiledAsset.)
TextureSizePixels (Inherited from TiledAsset.)
Width (Inherited from TiledAsset.)

Inheritance Hierarchy

System..::..Object
  Visual3D.Environments..::..TiledAsset
    Visual3D.Environments..::..MappedDataSource
      Visual3D.Environments..::..TextureTile

See Also