Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NETNamespace: Visual3D.Environments
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public class SplattingSubSettings
Public Class SplattingSubSettings
Members
| All Members | Constructors | Properties | Methods |
| Member | Description | |
|---|---|---|
| TerrainSettings..::..SplattingSubSettings(TerrainSettings, Boolean, XNADistanceRange) | Initializes a new instance of the TerrainSettings..::..SplattingSubSettings class | |
| AreBumpsEnabled | ||
| AreSpecularEnabled | ||
| BumpIntensityFactor | ||
| DetailDistance | ||
| Distance | ||
| IsEnabled | ||
| IsFarLayer | ||
| LODRange | ||
| Opacity | ||
| ParentSettings | ||
| SpecularIntensityFactor | ||
| TileExtentScale | ||
| ToString()()()() | (Overrides Object..::..ToString()()()().) |
Inheritance Hierarchy
System..::..Object
Visual3D.Environments..::..TerrainSettings..::..SplattingSubSettings
Visual3D.Environments..::..TerrainSettings..::..SplattingSubSettings