Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET

Namespace: Visual3D.Environments
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public class TerrainSettings : Asset, 
	IDeserializationCallback, IEnvironmentSettings
Public Class TerrainSettings _
	Inherits Asset _
	Implements IDeserializationCallback, IEnvironmentSettings

Members

                  
 All Members  Constructors   Fields   Properties   Methods   Events  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
TerrainSettings()()()()
Initializes a new instance of the TerrainSettings class
AddTerrainTile(Int32, Int32)
AmbientIntensity
AmbientOcclusionFactor
AmbientParamsChanged
AssetID (Inherited from Registered.)
AssetInfo (Inherited from Registered.)
AssetOwner
Gets or sets the owner to which this asset belongs and is a member of.
(Inherited from Asset.)
AttachedToOwner(IComponentOwner) (Inherited from EntityComponent.)
AutoEditTileAnderCamera
Runs TerrainEditor for editing the tile ander camera when switching to Terrain tab.
BaseAsset (Inherited from Registered.)
BathimetricMapFileName
BathimetricMapHeight
BathimetricMapIsSquare
BathimetricMapWidth
BuiltContentPath
BuiltFilePathes
BumpIntensityFactor
ComponentOwner
Owner of this component (contained in it's ".Components" container).
(Inherited from EntityComponent.)
Components
Components that are attached to this Entity.
(Inherited from ComponentBase.)
ComponentsForGlobalSceneFolders (Inherited from ComponentBase.)
ConstantAerial
ConstantAerialChanged
Context
Defines the Owner of this component as well as the role (i.e. 'slot') that this component fulfills.
(Inherited from ComponentBase.)
CreateDefault()()()()
CreateIdentity()()()() (Inherited from Registered.)
CreateIdentityList()()()() (Inherited from Registered.)
CreateInstance(Boolean)
Creates an instance or non-inheriting duplicate of this asset.
(Inherited from Asset.)
CreateService<(Of <<'(TService>)>>)()()()() (Inherited from ComponentBase.)
CurrentEditedTile
DecimationErrorTolerance Obsolete.
DefaultHeightmapSamplerCount
The new created tile with not set heightmap will use these counts for creating the new flat heightmap.
DefaultSplattingAtlasName
DefaultSplattingLayersLayout
DefaultSplattingLayersPerCol
DefaultSplattingLayersPerRow
DefaultSplattingLayersPerSet
DesignTerrainSettings
DetachedFromOwner(IComponentOwner) (Inherited from EntityComponent.)
DiffuseFalloffBoost
DiffuseIntensity
DiffuseParamsChanged
Dispose()()()() (Inherited from ComponentBase.)
Disposed (Inherited from ComponentBase.)
EditingTerrainRenderMode
EditorDataFolderPath
EditorDataSubPath
EditorSplattingParamsChanged
EditTileUnderCameraAction
EnsurePaletteAssetExists()()()()
Environment
EnvironmentInfo
ExportOptions
ExportSizeFactor Obsolete.
FarBumpMapping
FarBumpShownUpClose
FarBumpShownUpCloseChanged
FarBumpUpCloseIntensity
FarBumpUpCloseIntensityChanged
FarSpecularMapping
FarSpecularShownUpClose
FarSpecularShownUpCloseChanged
FarSplatting
Settings for Far Splatting.
FarSplattingDetailDistance
FarSplattingDiffuseTextureChanged
FarSplattingDistance
FarSplattingLayerBumpIntensityChanged
FarSplattingLayerExtentChanged
FarSplattingLayerSpecularIntensityChanged
FarSplattingLODDistributionChanged
FarSplattingLODRange
FarSplattingLODRangeChanged
FarSplattingOpacity
FarSplattingOpacityChanged
GeneratedSplattingTextures
GetService<(Of <<'(TService>)>>)()()()() (Inherited from ComponentBase.)
GetService<(Of <<'(TService>)>>)(TService%) (Inherited from ComponentBase.)
GetTerrainInfo()()()()
Handle (Inherited from Registered.)
HasBeenBuiltAtLeastOnce
HasComponents (Inherited from ComponentBase.)
HasHandle (Inherited from Registered.)
HasHeightmap
HasMultipleTiles
HasName (Inherited from EntityComponent.)
HasPrototype
Gets if a prototype has been specified to inherit instance data from.
(Inherited from Asset.)
HasScope (Inherited from Registered.)
HasUniqueName
Gets if a UniqueName is specified to identify this asset with respect to its owner's other members.
(Inherited from Registered.)
HBumpIntensityFarChanged(SplattingLayerSettings)
HBumpIntensityNearChanged(SplattingLayerSettings)
HFarSplattingLayerExtentChanged(SplattingLayerSettings)
HNearSplattingLayerExtentChanged(SplattingLayerSettings)
HSpecularIntensityFarChanged(SplattingLayerSettings)
HSpecularIntensityNearChanged(SplattingLayerSettings)
ID (Inherited from Registered.)
IDChanged (Inherited from Registered.)
ImageryBlending
Imagery Blending settings. Works as shortcut changing Options.AerialImageryIsGenerated, EditingTerrainRenderMode, FarSplatting.Opacity, FarSplatting.Distance, FarSplatting.IsEnabled.
ImageryBlendingChanged
Initialize()()()()
Initializes the asset so that it might be prepared for use. By default, PrepareForUse() is called from this method as well.
(Inherited from Asset.)
Instance
IsDecimationEnabled Obsolete.
Indicates if the Decimation/Optimization algorithm is to be applied.
IsDeserialized
Indicates if Instance was created by Deserialization.
(Inherited from ComponentBase.)
IsDisposed
Indicates if resource has been disposed.
(Inherited from Asset.)
IsDisposing
Indicates if resource is in process of Disposing but not fully disposed.
(Inherited from Asset.)
IsFarSplattingEnabled
IsGISValid
IsInitialized
Gets if this entity is currently in an initialized (and non-disposed) state.
(Inherited from Asset.)
IsManualPaintingApplied
IsMultitileEditingMode
IsNearSplattingEnabled
IsPrototype (Inherited from Asset.)
IsReadyForUse
Gets/sets if asset is ready to be used. Can be set to 'true' in class constructor in order to skip Preparation logic.
(Inherited from Asset.)
IsRebuildNeeded
IsSaved
Indicates if the component is to be Saved when the owning context is saved (e.g. for components in your scene, this controls whether or not they are saved to the scene file when the scene is saved). Typically objects are 'Saved', unless they are transient to be programmatically created each time.
(Inherited from ComponentBase.)
IsSavedOnCreatingInstance (Inherited from Asset.)
IsShadowCastingEnabled
IsShadowReceivingEnabled
IsVisible
LayerExtentMax
LayerExtentMin
MeshSize Obsolete.
MTBrushesChanged
MultitileEditingRegion
Name (Inherited from EntityComponent.)
NameID (Inherited from EntityComponent.)
NearBumpMapping
NearSpecularMapping
NearSplatting
Settings for Far Splatting.
NearSplattingDetailDistance
NearSplattingDiffuseTextureChanged
NearSplattingDistance
NearSplattingLayerBumpIntensityChanged
NearSplattingLayerExtentChanged
NearSplattingLayerSpecularIntensityChanged
NearSplattingLODDistributionChanged
NearSplattingLODRange
NearSplattingLODRangeChanged
NearSplattingOpacity
NearSplattingOpacityChanged
NumberOfPhantomLayer
NumberOfPhantomLayerChanged
OldEditorDataSubPath
OldOrNewEditorDataPath(String)
OnMemberwiseClone()()()() (Inherited from ComponentBase.)
OnSplatSettingChanged(TerrainSettings..::..SplattingSubSettings, TerrainSettings..::..SplattingSubSettings..::..ParameterType)
Options
OwnerActivated(IComponentOwner) (Inherited from EntityComponent.)
OwnerDeactivated(IComponentOwner) (Inherited from EntityComponent.)
OwnerOf<(Of <<'(TOwner>)>>)()()()() (Inherited from Registered.)
Palette
PaletteNamePostfix
PhantomLayerMode
PhantomLayerModeChanged
PreferredTerrainModule
PrepareForUse()()()()
ProcBrushesChanged
ProceduralSplatting
Prototype
Gets or sets the prototype, if specified, from which this asset inherits instance data.
(Inherited from Asset.)
ResetCameraAfterRunEditAction
Scope (Inherited from Registered.)
ShadingModel
ShadingModelChanged
ShadowCastingChanged
ShadowReceivingChanged
SilentChangeTerrainModule(TerrainSettings..::..eTerrainModule)
SourceContentPath
SourceFile
Gets/Sets the source file for this program.
(Inherited from Asset.)
SpecularIntensity
SpecularIntensityFactor
SpecularParamsChanged
SplattingAtlas Obsolete.
SplattingAtlasChanged
SplattingAtlasFullName
SplattingLayers
This property is wrapper about Palette.SplattingLayers.
SplattingLayersChanged
splattingLayersLayout
SplattingLayersPerCol
SplattingLayersPerRow
SplattingLayersPerSet
SplattingVaDChanged
StorageModule (Inherited from Registered.)
SurfaceRougness
SurfaceRougnessChanged
TerrainColorMappingChanged
TerrainInstance
TerrainLocation
TerrainLocationAABB
TerrainModuleChanged
TerrainPreviewContentMergingIsEnabled
TerrainPreviewContentMergingIsEnabledChanged
TerrainSettingsAdjustmens
TerrainTiles
TerrainTilesOrganization
TerrainWorldPosition
TerrainWorldScale
TimeOfLastChangeToRequireRebuild
Time when last notified that "Rebuild is needed".
ToString()()()() (Inherited from ComponentBase.)
UniqueName (Inherited from Registered.)
UseColorMapping
Validate()()()()
WorldCellSize

Inheritance Hierarchy

System..::..Object
  Visual3D.EntityModel..::..ComponentBase
    Visual3D.EntityModel..::..EntityComponent
      Visual3D..::..Registered
        Visual3D..::..Asset
          Visual3D.Environments..::..TerrainSettings

See Also