Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NETNamespace: Visual3D.Environments
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public class SplattingSubLayerSettings
Public Class SplattingSubLayerSettings
Members
| All Members | Constructors | Properties | Methods |
| Member | Description | |
|---|---|---|
| SplattingLayerSettings..::..SplattingSubLayerSettings(SplattingLayerSettings, Boolean, Distance) | Initializes a new instance of the SplattingLayerSettings..::..SplattingSubLayerSettings class | |
| ActualBumpIntensity | ||
| ActualSpecularIntensity | ||
| ActualTileExtent | ||
| AreBumpsEnabled | ||
| AreSpecularEnabled | ||
| BumpIntensity | ||
| BumpTexture | ||
| BumpTextureName | ||
| Clone(SplattingLayerSettings) | ||
| DiffuseTexture | ||
| DiffuseTextureName | ||
| IsFarLayer | ||
| ParentLayer | ||
| SpecularIntensity | ||
| SpecularTexture | ||
| SpecularTextureName | ||
| TileExtent | ||
| ToString()()()() | (Overrides Object..::..ToString()()()().) |
Inheritance Hierarchy
System..::..Object
Visual3D.Environments..::..SplattingLayerSettings..::..SplattingSubLayerSettings
Visual3D.Environments..::..SplattingLayerSettings..::..SplattingSubLayerSettings