Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET

Namespace: Visual3D.Environments
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public class SplattingSubLayerSettings
Public Class SplattingSubLayerSettings

Members

            
 All Members  Constructors   Properties   Methods  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
SplattingLayerSettings..::..SplattingSubLayerSettings(SplattingLayerSettings, Boolean, Distance)
Initializes a new instance of the SplattingLayerSettings..::..SplattingSubLayerSettings class
ActualBumpIntensity
ActualSpecularIntensity
ActualTileExtent
AreBumpsEnabled
AreSpecularEnabled
BumpIntensity
BumpTexture
BumpTextureName
Clone(SplattingLayerSettings)
DiffuseTexture
DiffuseTextureName
IsFarLayer
ParentLayer
SpecularIntensity
SpecularTexture
SpecularTextureName
TileExtent
ToString()()()() (Overrides Object..::..ToString()()()().)

Inheritance Hierarchy

System..::..Object
  Visual3D.Environments..::..SplattingLayerSettings..::..SplattingSubLayerSettings

See Also