Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET

Namespace: Visual3D.Environments
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
[SerializableAttribute]
public abstract class SmoothRange<F, R, T>
where F : Fade<R, T>
where R : Range<T>
<SerializableAttribute> _
Public MustInherit Class SmoothRange(Of F As Fade(Of R, T), R As Range(Of T), T)

Type Parameters

F
R
T

Members

      
 All Members  Properties  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
AsTerrainAssemblerString
FadeIn
FadeOut

Inheritance Hierarchy

System..::..Object
  Visual3D.Environments..::..SmoothRange<(Of <(<'F, R, T>)>)>
    Visual3D.Environments..::..SmoothDistanceRange
    Visual3D.Environments..::..SmoothFloatRange

See Also