Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NETNamespace: Visual3D.Environments
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public class MultiTextureBrush : INamed, IHyperlinkBehaviorProvider
Public Class MultiTextureBrush _ Implements INamed, IHyperlinkBehaviorProvider
Members
| All Members | Constructors | Fields | Methods |
| Member | Description | |
|---|---|---|
| MultiTextureBrush()()()() | Initializes a new instance of the MultiTextureBrush class | |
| BrushName | ||
| Clone()()()() | ||
| compareByWeights(MultiTextureBrush, MultiTextureBrush) | ||
| Create(String, IEnumerable<(Of <<'(KeyValuePair<(Of <<'(Int32, Int32>)>>)>)>>)) | ||
| CreateGivenSingleIndex(String, Int32) | ||
| IndexAtFullWeight(Int32) | ||
| OneHundredPercent | ||
| ToString()()()() | (Overrides Object..::..ToString()()()().) | |
| Weights | ||
| WeightsGivenSingleIndex(Int32) |
Inheritance Hierarchy
System..::..Object
Visual3D.Environments..::..MultiTextureBrush
Visual3D.Environments..::..MultiTextureBrush