Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET

Namespace: Visual3D.Environments
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public class MultiTextureBrush : INamed, 
	IHyperlinkBehaviorProvider
Public Class MultiTextureBrush _
	Implements INamed, IHyperlinkBehaviorProvider

Members

            
 All Members  Constructors   Fields   Methods  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
MultiTextureBrush()()()()
Initializes a new instance of the MultiTextureBrush class
BrushName
Clone()()()()
compareByWeights(MultiTextureBrush, MultiTextureBrush)
Create(String, IEnumerable<(Of <<'(KeyValuePair<(Of <<'(Int32, Int32>)>>)>)>>))
CreateGivenSingleIndex(String, Int32)
IndexAtFullWeight(Int32)
OneHundredPercent
ToString()()()() (Overrides Object..::..ToString()()()().)
Weights
WeightsGivenSingleIndex(Int32)

Inheritance Hierarchy

System..::..Object
  Visual3D.Environments..::..MultiTextureBrush

See Also